Date(s) - 05/10/2013
11:30 am - 5:30 pm
Stephen Todd was a collaborator with William Latham in his pioneering computer artwork of the late 80s and 90s Peter Todd was creative coder for whom these concepts shaped his formative years. Together they present a computer art workshop for the curious layman. Participants will learn how a few lines of code can open up a mesmerising and chaotic world of generative virtual sculpture and imagery. Learn how the machine can act as a kind of creative partner in this process, using evolutionary algorithms to explore the aesthetic landscape of the potential variations inherent in that code. The workshop will include short talks and discussion but will focus on hands-on experimentation. Attendees should bring their own laptops with Google Chrome browser. Suitable for all abilities.
Times: 11:30am – 5:30pm
Dates: 5th October 2013
Room: Green Room
Stephen and Peter Todd
Stephen Todd is a programmer and collaborator with William Latham in his pioneering computer artwork of the late 80s and ’90s. His son Peter is a coder and artist working in abstract graphics, sound and photography. http://www.xinaesthetic.net
William Latham is well known for his pioneering computer based work, and this workshop enables attendees to a insight into the artistic thinking that formed the foundation of the later computer based work and feed into the attendees creative practice. The workshop will also touch on the progression from traditional artist to computer artist. Trained as artist at The Ruskin School of Drawing (Oxford University) and The Royal College of Art, then was a Research Fellow at IBM (1987-93) with many international touring exhibitions, followed by 15 years in computer games development, William then became Professor in Computer Art and Games at Goldsmiths in 2007. http://www.doc.gold.ac.uk/~mas01whl/
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Bookings are closed for this course.